The interest in things Japanese among the American public reached an all-time peak in the late 1990s. One form of Japanese popular culture that has penetrated American consciousness, especially among the younger population, is Japanese animation, or anime. Fan groups, Web sites, and college clubs devoted to anime appreciation are found in almost every major American city. Japanese animation is increasingly one of the most frequently rented genres in video stores. In recent years, several monographs focusing on anime have been published, supplying vital consumer information for the connoisseur, reviews of and references to numerous titles, and academic analyses of their forms and contents.1 Given this popularity, Japanese animation ought to be one of the most convenient tools for teaching American students about Japanese culture and society. At least in theory, that is. In truth, it is not apparent at all how Japanese animation can be employed for pedagogic purposes. What can our students learn from this outrageously popular artform? This essay is a small attempt to address that question.
Hyun Kim, K.,
(2002) “Girl (and Boy) Troubles in Animeland: Exploring Representations of Gender in Japanese Animation Films”,
Education About Asia 7(1).
The interest in things Japanese among the American public reached an all-time peak in the late 1990s. One form of Japanese popular culture that has penetrated American consciousness, especially among the younger population, is Japanese animation, or anime. Fan groups, Web sites, and college clubs devoted to anime appreciation are found in almost every major American city. Japanese animation is increasingly one of the most frequently rented genres in video stores. In recent years, several monographs focusing on anime have been published, supplying vital consumer information for the connoisseur, reviews of and references to numerous titles, and academic analyses of their forms and contents.1 Given this popularity, Japanese animation ought to be one of the most convenient tools for teaching American students about Japanese culture and society. At least in theory, that is. In truth, it is not apparent at all how Japanese animation can be employed for pedagogic purposes. What can our students learn from this outrageously popular artform? This essay is a small attempt to address that question.
1992 Central Park Media Corporation
For the purpose of brevity and convenience, I will focus on two Japanese animation films, They Were 11 (Juichinin Iru, 1986) and Princess Mononoke (Mononoke Hime, 1997). With the help of these two films, I would like to explore representations of gender in Japanese culture, which in turn reflect changing positions of women in Japanese society. Why this topic? Over the years, I have had my share of frustrations in communicating to Americans the complexity and diversity of gender roles and their representations in Japanese culture and society. American perception of Japanese women remains profoundly affected by the stereotypical images formed during and immediately after the Second World War, including those of a traditional housewife and a geisha. These stereotypical views in turn condition American consumers of Japanese cultural products to readily identify signs of oppression and exploitation of Japanese women. A peculiarly self-congratulatory dynamic of cultural prejudice evolves out of this process, allowing Americans to oversimplify Japanese women as demure, submissive and oppressed, and then to chastise Japanese society for keeping its women demure, submissive and oppressed.
Page titled: A sweet moment between Tada and Frol (overheard by the rest of the group!). Source: http://www.geocities.com/Tokyo/Island/3226/gallery/hagio/
The reality is not so simple, to say the least. Real instances of oppression and patriarchal domination notwithstanding, the young unmarried women in Japan have become a powerful group, demographically and economically.2 Indeed, a typical “model consumer” imagined by the department store chains, fiction writers and producers of cinema, TV and anime in Japan today may be a sh¬jo. This term literally means a “girl,” but is imbued with a connotation that encompasses the entire spectrum of unmarried young women, from a fashion conscious junior high school student to an “office lady” toiling in a large corporation. Consequently, more and more cultural products in Japan are geared toward the tastes, wishes, fashions and everyday experiences of young women.3 This is a marked contrast to the situation in the United States, where young teenage males are still considered the most important demographic group for the consumption of Hollywood films and other media products. Even the resolutely entertainment-minded animation films in Japan, therefore, tend to reflect these shifting positions of women. Added to these social factors are traditional and conventional modes of representing gender, such as the tradition of female impersonation in kabuki theater and the convention of “feminization” of male figures in “girl’s comics,” (sh0jo manga) allowing for an astounding level of diversity and creativity in the Japanese anime.
When I began teaching a course on Japanese popular culture, I was drawn to Japanese animation as a potential resource for teaching about Japanese culture and society. I have screened They Were 11 and Princess Mononoke for the “gender troubles” week of my course, and the opinions and insights of my students are incorporated into the discussion of these films presented below. Both films are relatively easy to rent or purchase in VHS format.4 Neither film contains explicit sexual situations. There is virtually no violence in They Were 11. Princess Mononoke, however, was rated PG-13 by the MPAA when released in the United States and does include a few graphic battle scenes, including one where Prince Ashitaka’s supernaturally propelled arrow amputates both arms of a samurai looter and decapitates another, as well as raw and unsanitized depiction of the natural environment. In this Japanese forest, wolves are not vegetarians, and boars bleed gallons of red fluid when shot by human hunters, a far cry from a Disney theme park view of “nature.” At any rate, instructors are urged to exercise some caution in assigning the latter film to their classes.
When Frol is first introduced, most other characters take “her” for a young woman, given “her” flowing curls of blond hair, red lips, violet eyes and “delicate” body shape. Image source: Gary’s They Were 11 Website. http://www.inetres.com/gp/ anime/tw11/index2.html
They Were 11 was adapted from a graphic novel (manga) conceived by Hagio Moto.5 Hagio, along with Takemiya Keiko and Yoshida Akimi, was one of the first “girl’s comics” artists to branch off into the genres considered exclusive to male artists and readers, including science fiction, in a market that rigidly segregated the female and male readership.6 It should be noted that it has been a convention of the girl’s comics to draw male characters in a manner that may appear “feminine” to an American eye, with slender bodies, long eyelashes and large pupils, and so on. Moreover, deliberate confusion and breakdown of gender distinctions has long been a staple of the girl’s comics. In Hagio Moto’s science fiction manga, pairings of heterosexual and homosexual kinds are unquestioningly accepted, and the characters’ gender traits are often made unstable as well. The boy protagonist of Hagio’s short manga “X, Y,” for instance, finds that he is endowed with XX chromosomes, and that he may develop second sexual traits of a woman when he reaches adulthood.
Tada, sure enough, is far from a specimen of macho hunk and is rendered throughout the film as one of the more feminine-looking characters. Image source: Gary’s They Were 11 Website. http://www.inetres.com/gp/anime/tw11/index2.html
They Were 11 is set in a distant future where human beings have colonized the galaxy and each colony planet has developed a unique culture and is populated by a distinct ethnic group. The film opens as Tada, the protagonist, joins nine other applicants from various planetary (ethnic) and class backgrounds for the final stage of the entrance examination for the prestigious Cosmo Academy. In this stage, the applicants must demonstrate their ability to cooperate with one another and to deal with any potential problem without outside help. They are to be confined in a deserted spaceship for the period of fifty-three days. Faced with an insurmountable problem, an emergency contact button may be pushed. The catch is that, when the button is pushed, all applicants fail the examination. The esprit de corps among the applicants is severely tested when they find an extra eleventh member (hence the title) among them who cannot be accounted for. The intricate plot unfolds in several threads. The mystery of who is the eleventh member and what is his or her purpose is handled suspensefully, with red herrings planted expertly throughout the narrative. (No student among the 60- plus class members shown the film correctly guessed the identity of the eleventh member.) The applicants encounter other serious obstacles, including a strange viral disease endemic to the deserted spaceship. In the end, multiple threads of the plot are brought together in a neat resolution, and the applicants learn valuable lessons of tolerance and respect for their diversity.
Frol is not the only “feminine-looking” character in the film. Following the conventions of girl’s comics that are alluded to above, King Mayan Baceska, for instance, possesses waist-length, straight, light blue hair, sharp, narrow, Modigliani-inspired facial features, willowy frame, and other qualities that may signal femininity to American viewers. Image source: Gary’s They Were 11 Website. http://www.inetres.com/ gp/anime/tw11/index2.html
The main thread of the plot involves a budding friendship and eventual romance between Tada and Frol, the most rambunctious and seemingly reckless applicant. Frol’s character is the fulcrum on which the film’s theme of exploring gender differences and ambiguities turns. When Frol is first introduced, most other characters take “her” for a young woman, given “her” flowing curls of blond hair, red lips, violet eyes and “delicate” body shape. But Frol reacts angrily to their comments and vehemently refutes her femininity. It is later revealed, to everyone’s consternation, that Frol is neither a male nor a female. It seems that in Frol’s home planet, Vene, women are not accorded the rights and status of men. The young members of Venian society are gender-neutral until a certain age, after which the elders of the clan decide whether they should become male or female. Eager to avoid the subordinate status of a Venian woman, Frol petitioned the elders that, if accepted to the Cosmo Academy, he/she be allowed to become a man. Later, Tada and Frol fall in love with each other. Tada asks Frol to marry him and settle down on his planet. Thus, the climactic dilemma turns out not to be the identity of the eleventh member, but the question of whether Frol will accept Tada’s proposal and become a woman.
Ganga, Amazon and Toto. Image source: Gary’s They Were 11 Website. http://www.inetres.com/gp/anime/tw11/index2.html
Frol is not the only “feminine-looking” character in the film. Following the conventions of girl’s comics that are alluded to above, King Mayan Baceska, for instance, possesses waist-length, straight, light blue hair, sharp, narrow, Modigliani-inspired facial features, willowy frame, and other qualities that may signal femininity to American viewers. This is partly explained by the fact that, in Japanese girl’s comics, male characters tend to be illustrated in a markedly feminine manner. In terms of identifying the gender of animated characters in Japanese anime, voices are sometimes more helpful than visual cues. However, gender stereotypes are tweaked throughout the film in other ways as well. Ganga, the most masculine-looking character of the bunch, with tanned bronze skin, deep bass voice and stocky, muscular body, is depicted as the most nurturing character, closely identified with the healing process (he is a pre-med student) and “giving birth” to the antiviral vaccine that saves the lives of other characters, by using his bloodstreams as incubators for the viral cultures. Another character named Amazon has shoulder-length black hair, plays guitar, but proudly displays the scars he had acquired while hunting for wild beasts. This deliberate mixing of male and female characteristics further destabilizes the audience’s perception of gender identities of the characters.
After the screening of They Were 11, students in my class had a lively discussion about how to interpret Frol’s final decision, whether Frol’s character is “really” masculine or feminine, and what kind of stereotypes about gender differences the film demolishes, plays with, or leaves unscathed. Students were reminded that, despite its fantastic setting, many elements of the film are recognizably derived from contemporary Japanese situations. For instance, the “examination hell,” which many Japanese youngsters are subject to throughout the length of their teenage years, informs the societal background of the film. An early scene in which Tada sits alone in an opaque cubicle, frantically typing answers to the written tests, is a sight many young Japanese would recognize as a mirror reflection of their real-life experiences. During the discussion, female students were generally more successful in picking out what may be construed as gender stereotypes, explicitly stated by the characters or implicitly expressed in the film itself. Some were not impressed with the dim views of female leadership displayed by the film’s characters. One student exclaimed, “Oh God!” in a disgusted voice at the point where King Baceska patronizingly intones, “We have to treat Frol with proper respect,” if “she” turns out to be a woman. Others noted with irony that even in the future when human civilization is advanced enough to enable interstellar travel, female applicants to a top university are rare enough that a big fuss is made out of Frol’s presence. “Boy’s club” is alive and well in the galactic federation.7
And yet, They Were 11 and its characters resist easy categorizations and summary conclusions. The answer to the question of whether Frol should choose to become a man or a woman is not self-evident either. In the anime version, Frol does agree to become a woman and marry Tada. However, the latter decision is not much of a concession to “her” femininity as it may initially seem, since it has been made clear by Tada that on his planet men and women enjoy an equal status. Tada, sure enough, is far from a specimen of macho hunk and is rendered throughout the film as one of the more feminine-looking characters.8
Tada and the scramble button. Image source: Gary’s They Were 11 Website. http://www.inetres.com/gp/ anime/tw11/index2.html
Frol’s character is an engaging metaphor for a young Japanese struggling with his or her identity. Frol’s decision is made not only through her individual will, but also in the context of the relationships that define his/her social being. It is not necessarily made only from coming to terms with his/her “essential” qualities. Thus, becoming a man or a woman has no intrinsic moral or social values for Frol. Either can be a “right” choice for “him” or “her.” Despite the fact that it may not be entirely free from some gender stereotypes of its own, They Were 11 is a charming and unique film that, by dint of its intricate plot as well as complex and loveable characters, engages its intended young audience to contemplate the fluidity and socially constructed nature of gender and sexuality.
Where They Were 11 is a cerebral and genteel chamber piece, Princess Mononoke is a grandiose symphonic score, full of heavenly choral passages and savage blaring of horns and trumpets. The film ostensibly takes place in medieval Japan, but it is really set in a mythical realm several dimensions removed from the historical Japan. In this world, primeval forests are populated by totemic animals capable of human speech that uneasily coexist with human settlements.
Prince Ashitaka, a young Emishi tribe leader, defends his village against the attack of a frightening monster. In the ensuing battle, the monster puts a curse on him by contaminating his arm with its putrid substance. Ashitaka sets out on a trip, so that he can find a cure for the curse. In the course of his travel, Ashitaka first meets San, a young girl raised by a great white wolf, Moro, and then Eboshi, the leader of Tataraba, a town organized around iron mills. San and Eboshi are fighting against each other, San trying to protect the forest and its denizens from encroachment of the industrial town, and Eboshi trying to protect citizens of the town from the enraged animals of the forest. It is revealed that the monster earlier confronted by Ashitaka was originally a wild boar mortally wounded by the hunters of Tataraba. Eboshi is enlisted in a plot hatched by Jiku, the emperor’s agent, to hunt down the Deer God (Shishikami) and thereby rob the forest animals of their life-sustaining deity. The interventions of Ashitaka fail to stop the enmity between the creatures of the forest and the townspeople from breaking out into an all-out war. Leading an elite team of hunters, Eboshi manages to decapitate the Deer God, but this act, instead of killing the inscrutable deity, causes the latter to liquefy and expand to gargantuan proportions.
Where They Were 11 is a cerebral and genteel chamber piece, Princess Mononoke is a grandiose symphonic score, full of heavenly choral passages and savageblaring of horns and trumpets.
Hyun Kim,
K.
(2002) 'Girl (and Boy) Troubles in Animeland: Exploring Representations of Gender in Japanese Animation Films',
Education About Asia.
7(1)
Hyun Kim,
K.
(2002, 3 30). Girl (and Boy) Troubles in Animeland: Exploring Representations of Gender in Japanese Animation Films.
Education About Asia
7(1)